Minor Project - Final Compilation & Reflection
25/4/2025 - 25/7/2025 / Week 1 - Week 14
Tay Yue Chern / 0373215
Minor Project / Bachelor of Design (Honours) in Creative Media / Taylor's University
Final Compilation & Reflection
TABLE OF CONTENT
1.
INSTRUCTIONS
2.
PROJECT
3.
FEEDBACK
4.
REFLECTION
INSTRUCTIONS
PROJECT
1. DATA COLLECTION
In the first week, we were introduced to our minor project and got to choose a
project group based on our interests. My team decided to join WayangMind,
which focuses on mental wellness.
After the briefing, we moved into the research stage. During data collection,
I focused more on researching our main theme—mental wellness. I looked into a
few typical competitors in this area to understand what's already out there.
At the same time, I also researched the target audience we’re most interested
in—university students. Through reading their comments and getting a general
understanding of their daily challenges, I started to get a clearer idea of
the possible needs they might have.
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| Fig 1.1 Contextual Research (Miro Board) |
After that, we started working on our user persona. Around this time, our
target audience was officially confirmed as university students. So, we
grouped them based on their study level, like Year 1, Year 2, and final year
students, to reflect the different stages of their university life.
We filled in their profiles using insights from our research, mostly based on
common data and general patterns. This helped us create realistic and
relatable personas to guide our next steps.
Fig 1.2 User Persona (PDF)
After completing the user personas, we moved on to preparing for data
collection. We decided to use both surveys and interviews so we could gather
more well-rounded insights. To manage this, we split into two groups—one
handling the survey, the other focusing on interviews.
As the team leader, I was in charge of drafting the interview questions, while
also supervising the overall progress on both sides to make sure everything
stayed on track.
Link to our survey (Google Form):
Mental Wellness & Digital Support for University Students
Fig 1.3 Interview Questions (PDF)
After that, we started summarising and analysing the results from our
interviews and surveys. We stayed in the same groups, each team handling the
data they collected. I was responsible for analysing the interview results.
Fig 2.1 Insights Discovery (Miro Board)
After that, we moved on to identifying our Point of View (POV) statements
and crafting “How Might We” questions to guide the ideation phase.
Fig 2.2 POV and HMW (Miro Board)
Next, we started preparing our proposal presentation. At this stage, we
began to confirm our initial visual design direction and branding ideas.
This included thinking about the overall tone, colour palette, and style we
wanted to use to reflect our project’s theme and target audience.
Fig 2.3 Moodboard Brainstorm (Miro Board)
Fig 2.4 Proposal Presentation Slides
3. FINAL PRODUCTION
After that, we started planning and creating our customer journey map.
Once the journey was mapped out, I converted it into a Gantt chart to help
us plan our timeline and task distribution more clearly for the final
production stage.
Fig 3.3 Gantt Chart (PDF)
For the production tasks, I was responsible for all the content writing,
developing the aroma sticker product, and creating all the mockups for the
pop-up booth. Due to time constraints in the later stage, I also took over the work for
the pre-launch physical promotional materials.
Fig 3.4 Content Writing (PDF)
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| Fig 3.5 Working Process |
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| Fig 3.6 Working Process |
4. FINAL WORK
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| Fig 4.1 Promotional Banner Mockup |
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| Fig 4.2 Promotional Banner Mockup |
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| Fig 4.3 Promotional Banner Mockup |
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| Fig 4.6 Aroma Sticker Corner Mockup |
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| Fig 4.7 Aroma Sticker Pack Mockup |
5. FINAL PRESENTATION
Fig 5.1 Final Presentation Slides
FEEDBACK
WEEK 4
- All three personas seem to want and need more than what WayangMind can offer
- User personas need to realign with WayangMind solution can do
WEEK 5
- For survey questions, need to specify the age groupings represent what social status
- For interview questions, seem fine to proceed
WEEK 6
- Refined survey questions are good to proceed
WEEK 7
- Need to summarise and analyse data in a clear way
- Get all the group members to participate in insights discovery part
WEEK 8
*Independent Learning Week*
WEEK 9
- The problem statement needs to be short and precise so that all of you can remember it by heart
- Proceed to design your proposal by directly answering each of these HMW questions
- The design proposal need not develop any new branding identity for EDT
- The branding should be for the stress relief App, VR & space solution
WEEK 10
- Need to be bold in the presentation
- Make the visuals as large as possible when showing visuals
- Increase the contrast if the colours of the text are not standing out from the background
WEEK 11
- Touchpoints for pre-launch might not be enough
- Need a more detailed progress flow for the touchpoints in application stage
WEEK 12
- The customer journey map seems practical and realistic to EDT’s project and scale
WEEK 13
- Be aware of the consistency of the style
WEEK 14
REFLECTION
Looking back at this module, I actually really enjoyed the whole process. It
was my first time experiencing something close to a real industry workflow,
and that felt both fresh and exciting. From research to ideation and
execution, each stage helped me better understand how real-world design
projects are run, not just visually, but also in terms of strategy, teamwork,
and problem-solving.
As the team leader, I had the chance to not only contribute creatively but
also take on more responsibility in guiding the team and keeping things on
track. It wasn’t always easy, but it really pushed me to improve my
communication, time management, and decision-making skills. I learned how to
balance different opinions, keep everyone aligned, and adapt when things
didn’t go as planned.
I also feel really lucky to have had such great teammates. Everyone was
responsible, stayed on top of their tasks, and completed their parts on time.
It was a smooth and genuinely enjoyable collaboration.
Overall, this project helped me grow in many ways. It wasn’t always smooth,
but going through the full design process taught me a lot—especially about how
to lead a team, stay organised, and adapt when things got tough. It was a
challenging but interesting experience, it gave me more confidence in working
with others, managing responsibilities, and turning ideas into something
tangible.











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